When brainstorming a new idea for an iPad app, most developers tend to sketch the initial user interface design on paper. It's a great way to easily experiment with different UI concepts before building the actual app in Xcode. Quickly mock-up your next iPad app with this time-saving sketchbook, which includes: 100 pages of 768x1024 grids for Portrait UI design, 100 pages of 1024x768 grids for Landscape UI design, 50 pages of enlarged grids for App Icon design, plus dedicated space on every page for detailed notes. The unique grid-based templates provide visual guidelines for the accurate placement of commonly used elements, such as the Status Bar, Navigation Controller, Toolbar, Tab Bar Controller, Portrait & Landscape Keyboards, Split View (Landscape) and the screen's Horizontal & Vertical Center. Plus, the App Icon templates include visual markers for the Rounded Corners and optional Glossy Bevel. Since it's typically not practical to carry around a book that's larger than an actual iPad, the Portrait and Landscape templates have been conveniently scaled down to fit within this compact, portable sketchbook.Price: $15.99
The "Live Code," App-driven approach used in this book is simply the best way for working developers to master iOS programming. Developers learn by creating 15 complete, fully-tested iPhone/iPad/iPod touch apps, and in the process study 8,000+ lines of program code, including code that reveals the power of Apple's newest iOS 5 SDK. Each chapter introduces a new concept through a complete, working App, not out-of-context code snippets. The Deitels first discuss what the App does, show screen shots, test drive the App, then introduce the technologies and architecture used to build it. Next, they walk through building the App, presenting complete code (with syntax shading) and sample outputs. As part of their code walkthrough, they introduce essential programming concepts, and demonstrate the functionality of relevant iOS APIs and development tools. By the time you have finished, you'll have hands-on experience with virtually every type of iOS App, from games to media, productivity to web services, social networking to route tracking. You will also learn how to convert iPhone apps into "Universal" apps that also run natively on the iPad. In addition, this edition contains a detailed case study focusing on iOS SDK features exclusive to iPad/iPad 2. The Deitels have long been the world's #1 programming book authors. Their readers number in the millions, and their audience has grown even larger since the success of this book's first edition