Showing posts with label Exploring. Show all posts
Showing posts with label Exploring. Show all posts

Wednesday, September 14, 2011

Exploring iPad 2 For Dummies (For Dummies (Computer/Tech))

Exploring iPad 2 For Dummies (For Dummies (Computer/Tech))Get incredible iPad information in a whole new Dummies format!

The iPad combines the best of your favorite gadgets into one awesome ultraportable touch device. And, this unique Dummies guide is your one-of-a-kind resource for making the most of all your iPad or iPad 2 has to offer. Packed with full-color graphics, informative articles, and easy-to-follow step lists, Exploring iPad 2 For Dummies is the latest, must-have iPad accessory.

  • Learn to navigate the multitouch interface, surf the web, view maps, and even get driving directions, all with a simple touch
  • Listen to your favorite tunes, watch videos, unwind with a great book, video chat with FaceTime, and find apps to indulge all your interests
  • Shoot HD video and photos, add awesome effects, and share it all online
  • Discover cool iPad accessories, customize your device, and get tips for keeping your iPad happy

You'll have the magic touch and uncover all the amazing things your iPad can do with help from Exploring iPad 2 For Dummies.

Price: $14.99


Click here to buy from Amazon

Beginning iPhone 4 Development: Exploring the iOS SDK

Beginning iPhone 4 Development: Exploring the iOS SDK

The authors of the bestselling Beginning iPhone 3 Development are back, with the same excellent material completely updated for iOS 4 and written from the ground up using the latest version of Apple's Xcode 3. All source code has been updated to use the latest Xcode templates and current APIs, and all-new screenshots show Xcode 3 in action.

Beginning iPhone 4 Development is a complete course in iOS development. You’ll master techniques that work on iPhone, iPad, and iPod touch. We start with the basics, showing you how to download and install the tools you'll need, and how to create your first simple application. Next you’ll learn to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn techniques to save and retrieve your data using SQLite, iPhone’s built-in database management system and Core Data, the standard for persistence that Apple brought to iOS with the release of SDK 3.  

And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages. You'll also learn how to use the new concurrency APIs included in iOS 4, and make robust multithreaded applications using Grand Central Dispatch.  

  • The iPhone 4 update to the best-selling and most recommended book for Cocoa touch developers  
  • Written in an accessible, easy-to-follow style  
  • Full of useful tips and techniques to help you become an iOS pro

What you’ll learn

  • Everything you need to know to develop your own best-selling iPhone and iPad apps
  • Best practices for optimizing your code and delivering great user experiences
  • How to create “universal” apps for both iPhone and iPad

Who this book is for

Anyone who wants to start developing for iPhone, iPad, and iPod touch.

You can discover more about this book, download source code, and find support forums at the book's companion site, at www.iphonedevbook.com.

Table of Contents

  1. Welcome to the Jungle
  2. Appeasing the Tiki Gods
  3. Handling Basic Interaction
  4. More User Interface Fun
  5. Autorotation and Autosizing
  6. Multiview Applications
  7. Tab Bars and Pickers
  8. Introduction to Table Views
  9. Navigation Controllers and Table Views
  10. iPad Considerations
  11. Application Settings and User Defaults
  12. Basic Data Persistence
  13. Grand Central Dispatch, Background Processing, and You
  14. Drawing with Quartz and OpenGL
  15. Taps, Touches, and Gestures
  16. Where Am I? Finding Your Way with Core Location
  17. Whee! Gyro and Accelerometer!
  18. iPhone Camera and Photo Library
  19. Application Localization
  20. Where to Next?

Price: $39.99


Click here to buy from Amazon