Showing posts with label HTML5. Show all posts
Showing posts with label HTML5. Show all posts

Sunday, September 11, 2011

Beginning iPhone and iPad Web Apps: Scripting with HTML5, CSS3, and JavaScript

Beginning iPhone and iPad Web Apps: Scripting with HTML5, CSS3, and JavaScript

This book will help you join the thousands of successful iPhone apps developers without needing to learn Objective-C or the Cocoa touch APIs. If you want to apply your existing web development skills to iPhone and iPad development, then now you can. WebKit’s support for HTML5 means any web developer can create compelling apps for both the iPhone and the larger-screen iPad.

Beginning iPhone & iPad Web Apps takes you through the latest mobile web standards as well as the specific features of the iPhone and iPad. You’ll learn about WebKit and Mobile Safari, HTML5 and CSS3, vector graphics and multimedia support. You’ll discover the built-in hardware features of the iPhone and iPad and how best to take advantage of them.

The market for web apps for the iPhone and iPad is expanding rapidly. You’ll want to know about all the advantages, and Beginning iPhone & iPad Web Apps is the perfect starting point.

What you’ll learn

  • How to take your existing web skills and deploy them on iPad and iPhone
  • User interface design basics for both the smaller iPhone screen and the larger iPad display
  • The keys to web app development built into HTML5, WebKit, and Mobile Safari
  • How to support mobile-media with iPhone- and iPad-specific features
  • How to take advantage of advanced features of CSS3 for graphics
  • How to address Apple’s touch screen interface and interact with Cocoa touch APIs

Who this book is for

This book is for web designers and developers who want to use their hard-earned skills and knowledge to create compelling mobile web experiences for iPhone and iPad users.

Table of Contents

  1. Development Tools
  2. Development Environment
  3. Introducing Developer and Debugging Tools
  4. The Anatomy of a Web Application
  5. User Experience and Interface Guidelines
  6. Interesting CSS Features for Your Web Application User Interface
  7. Bitmap and Vector Graphics and Downloadable Fonts with Canvas and SVG
  8. Embedding Audio and Video Content in Your Web Application
  9. Handling Transformations, Animations, and Special Effects with CSS
  10. An Object-Oriented JavaScript Programming Primer
  11. Cross-Document Communication
  12. Ajax and Dynamic Content
  13. Using Touch and Gesture Events
  14. Location-Aware Web Applications
  15. A Better Handling of Client-Side Data Storage

Price: $39.99


Click here to buy from Amazon

Thursday, September 1, 2011

The Web Designer's Guide to iOS Apps: Create iPhone, iPod touch, and iPad apps with Web Standards (HTML5, CSS3, and JavaScript) (Voices That Matter)

The Web Designer's Guide to iOS Apps: Create iPhone, iPod touch, and iPad apps with Web Standards (HTML5, CSS3, and JavaScript) (Voices That Matter)If you are a designer who knows HTML, CSS, and JavaScript, you can easily learn how to make native iPhone, iPod touch, and iPad apps—and distribute them worldwide via the App Store.

When combined with an Objective-C framework, web standards can be used to format and style content for iOS, using native controls and behaviors for an authentic Apple user experience.
 
The Web Designer’s Guide to iOS Apps shows how to create apps using NimbleKit, the Objective-C framework featured on the Apple Development Tools web site. With it you’ll learn how to:
  • Download and install the free software for creating iOS apps
  • Use Xcode to manage project assets, test apps, and package binary files
  • Implement standard iOS elements and behaviors for familiar Apple mobile user experiences
  • Enhance your app designs with HTML5 and CSS3
  • Build a foundation for designing web apps that can be delivered to other smartphones and mobile devices

Price: $39.99


Click here to buy from Amazon